Cleric - class guide and spell list
Healer · 12 spells
The Cleric is the support class: it keeps a party alive and strips harmful effects. Below is its full kit: every spell, the level that unlocks it, its mana cost and cooldown.
Cleric at a glance
- Role - Healer
- Starter kit - Apprentice Wand, 3x Small HP Potion and 5x Small MP Potion
- Proficiency bonus - +20% Magic experience, +20% Wand experience and +10% Shielding experience
- Spells - 12, the last one unlocking at level 30
Cleric spells by level
| Level | Spell | Mana | Cooldown |
|---|---|---|---|
| 1 | Dodge RollSelf · Roll in your movement direction, briefly immune to damage. | 5 | 2.5 s |
| 2 | Holy SmiteSingle target · Smite enemy with holy energy, dealing magic damage. | 30 | 5 s |
| 3 | Light HealSelf · Heals the ally you have targeted, or yourself, for a small amount of health. | 20 | 5 s |
| 5 | Medium HealSelf · Heals the ally you have targeted, or yourself, for a moderate amount of health. | 45 | 8 s |
| 8 | Holy NovaArea · Burst of holy light, damaging every enemy around you. | 45 | 10 s |
| 10 | Holy FireSingle target · Set the target alight with holy fire. It keeps burning for 6 seconds. | 50 | 9 s |
| 12 | Divine WrathSingle target · Call down divine fury on a single enemy. | 60 | 7 s |
| 15 | Group HealArea · Heal yourself and all nearby allies and remove their negative effects. | 60 | 12 s |
| 18 | AtonementSingle target · Strike the target with judging light and heal yourself for half the damage dealt. | 55 | 10 s |
| 21 | Lance of LightArea · Hurl a lance of light straight ahead, piercing every enemy in its path. | 70 | 12 s |
| 25 | Healing RainArea · Create healing rain that restores health to allies over time. | 90 | 20 s |
| 30 | Divine InterventionSelf · Fully heal yourself and become immune for 3 seconds. | 150 | 300 s |
Spells unlock on their own as your hero levels up and land in the spellbook, next to the ones you already know.