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Mage - class guide and spell list

Magic damage · 12 spells

The Mage is the spellcaster: it deals magic damage from range. Below is its full kit: every spell, the level that unlocks it, its mana cost and cooldown.

Mage at a glance

  • Role - Magic damage
  • Starter kit - Apprentice Wand, 6x Small MP Potion and 2x Small HP Potion
  • Proficiency bonus - +20% Magic experience and +20% Wand experience
  • Spells - 12, the last one unlocking at level 30

Mage spells by level

LevelSpellManaCooldown
1TeleportGround · Blink a short distance, briefly immune to damage. The mage's dodge.102.5 s
2Energy BoltSingle target · Fire a bolt of energy at the target.204 s
3Frost NovaArea · Deal frost damage to all nearby enemies and slow them by 30% for 3 seconds.4010 s
5FireballSingle target · Hurl a fireball at the target.405 s
8Ice LanceSingle target · Pierce the target with ice, dealing damage and slowing.506 s
10Ultimate ExplosionArea · Deals damage to all enemies in a large area.5010 s
12BlizzardArea · A freezing storm follows you, hitting every enemy in a wide circle three times.7014 s
15Chain LightningSingle target · Strike the target with lightning that jumps to up to 3 more enemies nearby for 70% damage.609 s
18MeteorGround · Call down a meteor on your target, dealing massive damage to everything around it.8018 s
21Flame WaveArea · Send a wave of fire out in a cone ahead of you, burning every enemy in it.7512 s
25Time WarpArea · Slow time in an area, reducing enemy speed by 50% for 8 seconds.10560 s
30Arcane BarrageArea · Launch a barrage of arcane projectiles dealing massive damage.12025 s

Spells unlock on their own as your hero levels up and land in the spellbook, next to the ones you already know.

Other classes